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Old 03-30-11, 10:38 AM   #14
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Quote:
Originally Posted by DivingDuck View Post
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There is an easy workaround to make objects "disappear". Anvart most probably does not like it this way. He'd say it's a dirty approach...
Quote:
Originally Posted by Anvart View Post
...and you can use dial controller ...
Why do you think that i am against the use of dial controllers for such cases?
I use dial controllers for animation of non standard objects since 2006.
I don't like that the excess of food (boxes with food) prevents the normal work of sailors ... and food should really disappear, for example, via WaterInteraction controller (Dial controller + Waterinteraction controller)...
Quote:
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The 'VisibleUnderWater' controller might even work with interior files too, BUT the interior NEVER submerges. It's Y-value is 300,00. If you use 0,00 for Y, the controller might eventually do what it was meant for. But on the other hand your interior would be constantly flooded / intersected by the waterline.
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This fact does not solve the problem... and why you speak about it?
Quote:
@Anvart
Long time no see. I'm sad to hear about your computer. I keep my fingers crossed you will be sorted and back into business soon.
Yes, without computer as without hands...
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Alex ®


Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 03-30-11 at 11:41 AM.
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