Quote:
Originally Posted by DivingDuck
Moin Hans,
You would grow old searching for a solution. No way to make it invisible. The waterline is intersecting all objects placed in the water, ship and sub alike. In case you would manage to turn it invisible, all surface vessels would float in mid air instead of water. As a second problem the interior's Y-value does not change when diving, AFAIK. And it should not, otherwise the interior, at least the XXI interior, would suffer from the intersecting water already when diving deep. Besides, if you'd placed the interior below the waterline, you'd have to deal with the ambient underwater settings derived from the scene.dat. No matter if you manage to make the waterline invisible, you'd find yourself submerged in murky water. Change that too and you'll never use the exterior cam to make a nice underwater screenie again.
Thus I hardly recommend to use another workaround. The misuse of dials is the easiest way I can think of with the tiny rest of my mind that still keeps SH modding knowledge of old.
Regards,
DD
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Hi mate,
Yep you are right about the water i did some test last night, i just put the value at 0.0 for y axis and when i start the game absolutely nothing was visible no command room show up around me.
And just like you mention it was already clear in my mind that even if we have a way to turn water invisible the whole ocean would be empty so this is a no go.
But the dials trick is working just made a test with a simple object.
I will continue to investigate for further possibility.
Best regards Hans