Moin Hans,
Quote:
Originally Posted by Hans Witteman
...
And again amazing info for the visibleunderwater controller since boot interior are theoretically not submerge it make sense that by putting negative value we will get it to work
The only problem left to solve would be to find a way to make the water invisible?
|
You would grow old searching for a solution. No way to make it invisible. The waterline is intersecting all objects placed in the water, ship and sub alike. In case you would manage to turn it invisible, all surface vessels would float in mid air instead of water. As a second problem the interior's Y-value does not change when diving, AFAIK. And it should not, otherwise the interior, at least the XXI interior, would suffer from the intersecting water already when diving deep. Besides, if you'd placed the interior below the waterline, you'd have to deal with the ambient underwater settings derived from the scene.dat. No matter if you manage to make the waterline invisible, you'd find yourself submerged in murky water. Change that too and you'll never use the exterior cam to make a nice underwater screenie again.
Thus I hardly recommend to use another workaround. The misuse of dials is the easiest way I can think of with the tiny rest of my mind that still keeps SH modding knowledge of old.
Regards,
DD