Thread: [WIP] FX Update
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Old 03-29-11, 09:00 PM   #621
TheDarkWraith
Black Magic
 
Join Date: Jun 2007
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Figured out why we get the fireballs when an airplane explodes. Removed them hoping that the airplane parts would still be there but no. Game engine removes the airplane parts when the airplane is destroyed Still looking into it as there are ways to make different objects appear when an object is destroyed (controller wise)
Removing the fireballs looked very odd so I re-enabled them. And since we have an explosion we need debris that is smoking and on-fire falling from the sky in addition to the small pieces:




will be available in v0.0.17

Should I try and add ejecting pilot(s)? Would look really odd if I do because the parachuting pilot will appear when the explosion happens
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