Quote:
Originally Posted by privateer
I have no idea at this time.
I was working on something completely different with a stock Unit when it started palying the sinking sounds!
That rang the bell about the issue I responded to.
I did several tests then.
What I found in my tests was this,
IF the Unit is not set to put on water in the sim AND has a negative depth in the Missions stuff?
It will play that sound.
IF the Unit is not set to put on water in the sim?
It's props DON'T SPIN, but it will move and show wakes and such.
I didn't watch it long enuff to see if it ever did sink.
But it sounded like it would scare everyone into Life Boats!
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So it's more like something is telling the game that a ship meets the "requirements" for triggering the sinking sound sfx, even though something else is telling it that the ship is actually still chugging along on the surface and therefore not sinking.
I say '
' as though I actually know enough to think this one through.