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Old 11-02-05, 10:18 AM   #3
oRGy
Crusty
 
Join Date: Apr 2005
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Clever idea.

Unfortunately the reflection is already modelled above water. Would you not have to add a second reflection or something like that then? Would be nearly impossible I'd say. Sergbuto is the resident expert on reflections, so he'd know better...

Have you also tried finding the water texture files and adding an alpha channel? If you do this with the u-boat skins, you can turn your u-boat transparent for example.
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