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Old 11-02-05, 05:03 AM   #11
Kaleunt
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Join Date: Jul 2002
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I have tweaked the fogdistance value in the Scene.dat file, Manuel had
changed a value disabling fog at the Horizon. For my test a wanted to begin with "clean" Scensors.cfg so i didn't install the Scensors.cfg from
the 16 km mod. So i made no changes to all kind of sensors files.
The Fogdistance Hex-value in the scene date is something like 2F0100000018 in Manuel's version "18" was replaced by "99 "with this value the horizon line seems too clear, i came back to 18 the "foggy horizon" came back and my crew stay with the capacity to spot objects over 14000m at day. I made some more tweaks another value as the same Hex-value, it's the YScaleForFog value. Changing the "2F"value to "5E"for exemple and my creek could spot 2 destroyers at 30000m
and 31500m respectively around 18h30 during a test using the "Gibraltar"
mission. So i think that the Fogdistance and YScaleForFog values in the Scene.Dat file seems to determinate the limits of the field of view.
This works with the 8km Scene.DAT if we could double the spotting distance in this File no more need of a 16km mod.
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