Quote:
Originally Posted by CCIP
This is gonna make IRAI very, very interesting indeed. Great work, looking forward to having a go at this soon! 
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I figure that once we get it 'tweaked' to where it needs to be this can be added into IRAI

. Currently there are some values in it that I'm not very sure what they do or how they impact the game.
The mod works like this:
I hook the events for the depth charge explosions and create a virtual bold decoy for each explosion event. Simple and elegant