
SQ
The DW problem is mine in coping with the tools SA has provided.
I will get back to you by the weekend on 'organising' - I flew a kite in Mission Design Groups ? Few takers.
The 'extended' play idea is interesting but I agree with gpldorak the Falcon 4 AF (Freefalcon) ongoing campaign
sucks you in, involves you, at one level while feeding the adrenalin with missions.(usualy less than 1 hour)
But does it need that level of software complexity ? - sims like Tornado (ran on 386 ?) managed campaigns with levels
of involvement from Flight leader to Squadron Leader with increased planning, operational and logistical control.
I still like the idea of Total Air War (DID) and Falcon of having the AWACS perspective and tactical
mission control and beeing able to jump into the pilots seet in 3D
at any time to get the job done.

Gimme - Fleet Command and DW umbilicaly joined.