Quote:
Originally Posted by U777
TII's are great for merchants that are kinda far because no wake will not alert them and have them change course to try and avoid it, but I usually use the TI's for their speed and use the TII's for distance attacks and for warships that are sitting ducks and oblivious to my presence.
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Merchants do not notice torpedo tracks, and you can test this if you want in one of the single missions (or in a throwaway career).
They
can notice
you, however, so raise your scope only to make quick observations, do the solution, and fire. Don't keep it up to watch the kerplosion.
Warships, however, can notice torpedo tracks, and their reaction alerts the merchants, too.