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Old 03-12-11, 04:44 AM   #3
Tessa
Grey Wolf
 
Join Date: Feb 2007
Location: CG 96
Posts: 861
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Quote:
Originally Posted by Bakkels View Post
Now that you mention it, I've been wondering this for a long time; how do you manually aim a torpedo at a certain part of a target?
The way I try to do it (but this only works when you're close, like ca. 1200m) is to put in range, aob and speed and then in the TDC just tick that certain torpedo-course-meter (I don't know it's name right now) more to the right or left.
Is this the usual way to go at it? Because if you calculate everything precisely, your torpedo will hit right in the middle of the target, while sometimes (or actually most of the time) you don't want that. I like my torpedo to either hit towards the stern (so the target will take in more water) or the aft (so it'll be slowed down or dead in the water).
It depends on what technique you are using for targeting; like you mention if using full manual that targets the middle of the ship, instead of waiting for the ship to hit the calculated tick mark on your scope you fire slighty early or later. If using the weapons officer assistance it makes it much easier; once the solution is plotted unlock the persicope and rotate it to your aiming point. If you're trying to aim for the forward gun batteries you'd move the periscope in their direction and the line up the guns with the vertical rectile and then fire.


Notice that I'm aiming for the forward magazine under the X turret:




The result is a solid hit between the X and B turrets which ended up being plenty to sink her with just the 1 eel:

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