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Old 03-10-11, 07:11 AM   #54
Dowly
Lucky Jack
 
Join Date: Apr 2005
Location: Finland
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Mkay, so far (not finished it yet):

Likes:
  • Combat (More or less the same as DAO's. Target nearest key is awesome for a rogue)
  • Companions (DA2 companions are really their own characters with own stories and lives in the city)
  • Story (So far, I like it. But I see this is going to split the players. The story is about you, your companions and the politics of Kirkwall. Lots of choices to be made. Also, tons of companion quests.)
  • Qunari visual upgrade (Thank god! Now they look like the bad arses they claim to be!)

Dislikes:
  • Quickbar (Only 1-0 keys can be assigned, could use a second quickbar. Points for having a quick health/stamina/mana potion key, tho)
  • Lack of Darkspawn (There are some, but it's rare that you have to fight them. Also, they have been visually "upgraded", the grunts look like the androids from AvP2010)
  • Location (While I like the story, I'm not too amused of Kirkwall. Well, the city looks nice and interesting the way you see it in the beginning of the game, but I feel they could've done more with it visually.)

That's all I can think of now (just woke up and need coffee ).

EDIT: Oh, can't say anything about the character import from DAO and how the decisions made in it affects DA2 as I didn't have my old save games from
DAO. (Would be nice to have somekind of import feature straight from Bioware, all the story decisions are after all saved there...)

EDIT2: Uh.. the ending kinda sucked.. I know it's supposed to be an cliffhanger, but damn, somekind of closure would be nice.

Last edited by Dowly; 03-10-11 at 09:15 AM.
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