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Old 10-31-05, 09:39 AM   #21
Kpt. Lehmann
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Quote:
Originally Posted by JScones
SH3Cmdr does not "overwrite" scene.dat. If, and only if, the user chooses to adjust the water density, the selected value is poked *into* scene.dat. So, unless the water density value features strongly in the mod AND the user has chosen to adjust the water density, the problem lies elsewhere...
Salute! Jaeson,

The water opacity was left alone as clear/stock value in favor of SH3 Cmdr... Since you can adjust water density within SH3 Cmdr... the value for said opacity is left up to the player.

More versions may follow with different opacities, but we made the first version to satisfy the most people we could.

There is a slight problem with the original DL though. Somehow the scene.dat used included timetraveller's 1.25x waves.

This has been corrected in the Atmosphere Mod DL post with a new link which I will repeat here.

http://rapidshare.de/files/6991842/1..._1_.0.rar.html

My sincerest apologies if this caused anyone trouble. I have no idea HOW it happened since I don't use the larger wave mods.
(It did look cool though!)
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