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Old 03-06-11, 05:50 AM   #35
Trevally.
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Join Date: Apr 2007
Location: AN1536 (Orkney)
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Quote:
Originally Posted by Sailor Steve View Post
I ask because while I love history as much as anyone, the majority of that information is hindsight, and no WW2 captain had anything like that.
Quote:
Originally Posted by TheDarkWraith View Post
If you have a fair amount of text maybe I should split the text into paragraphs? Each paragraph could be another entry? Entries could be numbered, i.e.:

AIText1=....
AIText2=...
AIText3=...
...

Quote:
Originally Posted by Magnum View Post
Also, we dont stop at 45.. we kinda skip the role play part and the info will not be cut off if is more available. Not sure about this part.. but some ships/class had a very interesting story after the war period so maybe is good to have it included.
Hi Steve, yes it does not feel right including post war info. To avoid hindsight knowledge is hard as Magnum has said.

@TDW - I am finding using the pagebreaks ok to manage the text.
However, could this be used as a way to break the info from war years to post war years. ie

AIText1<additional info war years> =(insert war year info here)
Clickable heading in SOAN would be "Additional Info War Years"

AIText2<Post War Info>=(insert post war info here)
Clickable heading in SOAN would be "Post War Info"

AIText3<Actual Ranger "Black Ranger">=(insert actual ship info here)
etc

If we can contro the headings for this info, we can let users know that this info is now outside the game years.

What does everyone think
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