Thread: RSRD
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Old 03-03-11, 10:39 AM   #5
Armistead
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Join Date: Dec 2008
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Quote:
Originally Posted by Hylander_1314 View Post
It mostly depends on your sonarman's experience. The more you seem to pick up at greater distances, the more attuned they get at reporting sonar contacts at further and further distances.

The other thing to watch for in heavy traffic areas, is not to fall for the ruse of the lone merchant vessel sailing through. If you sink them too, the bigger groups tend to stay away. Same goes for the lone destroyers. And I like to take them on. They are a real challenge sometimes. Especially a down the throat attack. With practice, it can be done with one fish, but them the entire area is alerted to your presense.

Also in heavy traffic areas, you can be choosey about what convoys or TF's you go after. I tend to let the ones with smaller vessels pass. Getting 2 or 3 big tankers on the list of sunken ships gives better ratings after the patrol is complete.
Sinking a lone ship won't change the traffic patterns of RSRD, those are fixed. Ships come at designed times regardless of what you do.

You may have a lone ship and a large convoy both in your contact zone at the same time, happens a lot in Formosa. The lone ship must somehow spot you, your scope, etc..before the other group would be alerted, they'll still stay the same course, but possibly slow down and go into the small zig pattern. You sink the lone ship without being spotted, the other group shouldn't react. The danger is more when you have two different groups with escorts in your contact zone, the escorts of one pick you up, often the other convoys escorts will come join in the search.

If you see any course change, it was preprogrammed and you just happened to be where they took a new leg. If you attack a group, they may all go different directions and mill around for awhile, but they'll return to the base course and regroup.

Nothing changes the traffic patterns or spawn rates in the game, those are fixed regardless of what you do.
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