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Old 10-30-05, 01:29 PM   #11
LuftWolf
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I've also not ruled out the possiblity that the combination of a hard-turn plus rapid acceleration might be making the subs drift deeper, just as happens with player subs as well.

To test whether it is a layer or not, you could set the environment type to be bottom limited, thus removing the layer entirely.

I should test this.
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