Quote:
Originally Posted by TheDarkWraith
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Had an idea hit me last night while out with the woman at dinner.
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Now this is what I call a hardcore gamer
Anyway, I got few questions. Is possible to release parts of ur mod as stand alone mods? I would be interested in ur radio message and captain log part. Tried to extract them, but failed. Tried to make them the only enabled parts of ur mod, but when I saw the scroll bar of the .py.. my mouse just automatically jumped on the X button. Being a sub captain, I suppose to have a lot of patience, but not that much.
Also, is this possible to have some kind of browser in game? Or a way to embed stuff, like net radio stations or books/articles extracted from uboat.net. Would be so cool to just lay down in my cabin and read stuff from uboat.net or listen to radio while I wait for a contact.
Going further with this dream, I was thinking about the online logs where the dotpalyer noobs are showing off with their ridiculous tonnage. I have not much clue about how this tool working, but I suppose that when sending ur log to the ubi servers, the game send the tonnage amount registered in the save games. Now, I wonder if it could be included also some coordinates and that way we can build up something like spinnernetz using Ubi's bandwidth.. at least the crappy drm would have a sense. So that way we could build some kinda mmos feeling and see what the other player are doing. If Ubi want us to be online while playing, then let us feel the advantages being online.