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Old 10-29-05, 11:44 AM   #25
iambecomelife
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Join Date: Apr 2005
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Quote:
Originally Posted by Der Teddy Bar
Quote:
Originally Posted by sergbuto
I and friends of mine own some 3D models but they are not our original work. I guess I will have to use other means to import models to SH3.
Of course any modified SHIII model would be OK to submit.

What do you mean own, as in we paid money for it and it is now our own?

I would presume that should you have written permission from the original artist, who could be contacted to verify that they are happy to have a modified version of their original work used, then I suspect that it would be OK.

Quote:
Originally Posted by iambecomelife
it's fairly easy now for someone with rudimentary 3d modelling skills to add units to the game
It would be nice to see something that is obviously NOT a modified C2. Something that does not sink like a C2. As it is now, it is mind numbing with the small sample of merchant ships within the game.


In response to we must have more warships… This in my opinion only and in no way represents the opinion of the Dev Team...

This response is in now way designed to disparage you submitting a warship. I am not saying that you should not submit warships or that additional models should not get into the game.

What will give the greatest return on limited resources to the majority of players? For the greatest benefit and value for the majority it is merchant ships.

Will more warships make for more exciting patrols? No.
Will we see more 'warships' on patrol? No.
Will it make for better escorts? No.
How often does a player actually see a warship? Rarely, if at all.
Will it make for better game play seeing 3 variations of an aircraft carrier? No.
Will we see more sea battles with the additional warships? No.
Will having the entire German or Italian, or American navy modelled improve the game? No, for the reasons above.
What does not having the entire American navy modelled, take away from the game? Nothing.
What does not having ‘The HOOD’ modelled in the game take away from the gaming experience? Nothing.

So why spend a large portion of limited resources for something that in the end, for the majority of players, makes up less than 1% of the game? After all, I have only ever seen one task force and it was from over 5,000 metres away.

What will give the greatest return on limited resources to the majority of players? For the greatest benefit and value for the majority it is merchant ships.

Again, this response is in now way designed to disparage you submitting a warship. I am not saying that you should not submit warships or that additional models should not get into the game.
Do you really think people are that interested in Merchants? I'm NOT trying to be sarcastic at all; I'm honestly curious. :hmm: Whenever I talked to friends about WWII naval warfare I invariably got the impression that the average person is a lot more familiar with surface units and famous naval battles (Bismarck vs Hood, USS Arizona, the Juneau & Indianapolis tragedies, etc) than with cargo ships and convoy operations. I definitely agree that large warships are comparatively unimportant in Campaign mode. However, warships are quite important for the game's single missions - look at how many of the stock SM's feature them. IMHO the devs correctly understood that a large portion of the game's audience finds naval battles particularly exciting. Adding several new, high-quality warships will probably do a lot to enhance SH3's popularity and possibly introduce new people to the game. Eventually, they may come to appreciate the U-Boat's intended role - a cheap, efficient destroyer of the enemy's commerce.
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