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Old 02-25-11, 11:32 AM   #11
Madox58
Stowaway
 
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I just edited the mass exporter script for 3D Max.
It now names the exported files to work with S3D.
I tested the output by importing with S3D.
Works great now.

I'll post up the objs ready to import.

http://www.mediafire.com/?lxbv3efyjz729ty

If they are not quite sized right?
Let me know and I'll adjust them.
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