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Originally Posted by Syxx_Killer
I remember that. That drove me absolutely crazy. Every other second I would hear "Silos needed." It seemed like no matter how often I built them it never helped.
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Well, the right response to that message is not to build more silos, but to build more units. Once you have a few ore or tiberium silos, you should have storage space for enough credits to pay for any unit. So build it, you're not really supposed to stockpile your resources, make and stockpile units instead if you have excess resources.
Quote:
Originally Posted by Torpedo Fodder
That was from Tiberian Sun, the sequal (from a storywise perspective, that is) to the original Command & Conquer, which was retroactivly given the subtitle Tiberian Dawn after TibSun was released. Westwood was apparently going to make a final installment to the C&C "Tiberium" series which would have been called Tiberian Twilight, and this would have dealt more with the origins of Tiberium, including the mysterius alien race whose crashed spaceship we saw in Tiberian Sun. Although it had barely got started when Westwood closed it's doors, it does appear as if EA plans to persue this in the future given the concept art for it that has been trickling onto the Internet. Even if this is so, it will be long-delayed as EA has all-but-confirmed that they're planning to develop a Red Alert 3.
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A spaceship was in C&C Renegade (FPS game) too, but not very spectacular on the inside.