Quote:
Originally Posted by WH4K
It's not just you. I've noticed this, and it's irritating.
For me, it seems to happen with every harbor, not just harbors of a certain size. Every time I go harbor raiding, the ships become visible first. The docks pop into existence once I reach a certain distance.
The method of viewing (TBT, periscope, binocs) matters not. With the unmagnified bridge view, the docks are being drawn by the time I'm close enough to see anything. But you can't set up torpedo shots from the unmagnified view, and getting close enough for the docks to appear when on the surface is usually suicide.
As noted, the "docks popping into existence" effect makes long-distance torpedo shots practically impossible. I generally have no choice but to barge right into a harbor if I want to sink anything.
The dock draw distance cannot be explained away as "curvature of the earth." If I can see a ship at dockside, all the way down to the waterline, I should also see the docks. They are by definition higher than the water's surface, and close to the ship.
I run SH4 with the U-boat missions, that is, v 1.5. Using TMO 2.0 only for now. I don't think any of that affects this phenomenon.
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I raid harbors all the time too. It hasn't stopped me from sinking any of the ships I want to sink. I cannot see ships all the way down to the waterline from long distances. As I get closer, the hull becomes more defined. I never said that the effect was definitively due to curvature of the earth. I said it was a presumption because curvature of the earth does affect sight from a distance, even in airplanes. I never explained it away as such, so
you misinterpreted me.
Nothing in this game irritates me to that extent. If it did, I wouldn't be playing it, it's just a game/sim. If docks are a few feet off the water, it would make sense that they are harder to see until you're up close. Now, if you are up close and still cannot make out the docks (night time not included), then there's some type of problem.