Makman thank you for your reply.
I'm looking right now a way to reduce the file size. (To give more fluidity to the whole).
I compared closely your "UZO.TGA" (1360x768, 32 bit) with mine.
We reach the same end result: memory size = 10.6 MB
Compressed files do take up less space on the HDD, but once the game started, they decompress and return to their original size in memory.
To save some memory, you can pass in 24-bit files with no transparency.
Excuse me for taking your time with chicanery.
Yours.
Claude.
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