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Old 02-16-11, 08:12 PM   #3
desirableroasted
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Join Date: Feb 2006
Location: In the mountains, now. On the edge of the sea before.
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I hate seeing my words twisted, especially when I love magnetic torpedoes. I never said or hinted at the following:

Quote:
Originally Posted by Gargamel View Post
DR's statement that mag's do not work at High AOB's... This is telling the guy to never use a magnetic at High AOB's.. telling newer players to never use mags is clearly wrong.
Though I always appreciate being reminded that I, too, was once new here.

Quote:
Originally Posted by Gargamel View Post
It's a training mission, and having them learn poor practices early would only lead to their detriment later.
But let us calm down. I was just trying to help Isatin.

And, Gargamel, I remember some of your early posts, just four months ago, and how people gave you novice guidance without loading you down with tons of detail and doubt.

But let's move on. We have targets to sink.

My view on torpedoes in early war is, as I have said countless other places on the forum...
  • In calm seas (6 knts wind or under), go for magnetic shots under the keel, and try to make them at AOBs of 10-45/135-170. The approach is easier, because you have a range of angles. And these angles tend to put the torpedo under the hull in a cross-ways manner that helps the torpedo detonate.
  • At AOB 75-105, however, your chances of effective detonation are higher with an impact shot. This is not to say you won't get a detonation with a magnetic running under the keel, but your chances are better with impacts. (Anyone feeling the need for data can just run the Academy tutorial or a Single Mission 100 times until they can decide for themselves. Seriously, don't trust anyone here, just run the mission over and over, and keep notes, and decide for yourself).
  • In rough seas, magnetics tend to detonate prematurely; moreover, an impact in a forward compartment can be quickly fatal due to the ship's momentum forcing water into the compartments. Thus, in these conditions, an impact at AOB 75-105 is best.
I didn't think this up on my own. There are countless others here who say much the same. But, as I have learned over the years, the "doctrine" is always evolving.

Quote:
Originally Posted by Gargamel View Post
Your not going to use impacts against the really big targets, they just don't sink fast enough.
As I say, I would always prefer to use a magnetic. But dozens of people here have sunk even capital ships with just one impact torpedo. You want to try on a BB? Run the Narvik missions a few times. You will find you can sink a fast-moving BB with a single impact shot. Almost every time.

********

Each has his or her own way of playing the game. That's good.

None of us knows everything we want to know about the game, so we come here and ask questions. That's good.

And, grateful that we get answers about what we don't know, we offer answers when we do know. And that's good, too -- especially when we caveat with "as far as I know through my own experience."
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