Thread: Crew transfers
View Single Post
Old 10-28-05, 12:11 AM   #14
JBClark
Medic
 
Join Date: Apr 2005
Location: North Carolina, USA
Posts: 159
Downloads: 22
Uploads: 0
Default

Quote:
Originally Posted by marhkimov
Just a thought, Beery / Jaesen...

And another idea for dynamic drunkedness:

Have SH3Cmdr add up the total amount of experience points of the u-boat officers. I think you know where I am going with this idea...

The more experiece that your officers have, the less likely that your crew will go nuts and die in drunken bar fights...

And vice versa to the inexperiened and unrestrained crew.
But you know that the most uber-squared-away officers get that way at a price and will eventually go bat-****. Then it will be up to their crew to hustle them back to the boat or let them get fragged, depending on how much they love him. The possibillities are endless.
JBClark is offline   Reply With Quote