Quote:
Originally Posted by desirableroasted
Most people at the Academy stage have been "taught," either by the "manual" or the tutorial, that shots should be made at an AOB of 90. If you are trying to do that, then your magnetic shots will tend to fail because the torpedo doesn't have enough time to sense the magnetic anomaly and detonate (or if it does, it does so harmlessly on the other side).
So if you are trying 90 AOB, you need to bring your torpedo depth up to 1-2 meters below the waterline so that your torp makes physical impact.
If you do want to use magnetics -- and I almost always do in flat seas -- then keep your depth 1 m below keel, but use an AOB of 10-45/135-170.
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That kinda goes against the point of using magnetics doesn't it?
I have never seen an magnetic eel miss a target because it overshot it at 90 AOB (I'm not saying it hasn't happened, just I've never seen or heard of it). If you are worried about the pistol not having enough time to detonate, then use a slower speed on the eel so it is guaranteed to detonate. Just because you are 90 AOB doesn't mean you have to use impacts.
But since there is no enemy fire in this scenario, it is easiest to stay surfaced and hike it over to each ship. Tessa gave a great recommendation for keeping track of them. Just remember they will be zig-zagging (IIRC), so you will have to do very close shots for each (<1km).