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Old 02-15-11, 04:21 PM   #116
ETsd4
中国水兵
 
Join Date: Dec 2010
Posts: 278
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Quote:
Originally Posted by Arclight View Post
Late Februari? That's nice.

Quick upgrade to beta6 soon and then a short wait for release. Lovely.
The AI can see and track human players through all solid houses, buildings, woods, single trees and bushes. And the worst is, that trees gives no solid cover. AI in woods can easily shoot you through trees. You see nothing but the AI can see everything and shoot you through the trees and woods.

Fog, heavy rain, clouds and haze reduces the visibilities only for human players but not the Ground-AI. The Ground-AI can see, track and shoot through all of these with ease.

So after 2 years of development we have to deal with the same dump AI. Maybe that's "lovely" for you arclight, but not for me.

And by the way, user Nate--IRL-- is part of the Eagle-dynamics team and it's obvious that his role here is to advert Eagle-dynamics products and nothing else.
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