Quote:
Originally Posted by Nedlam
I wish my poor sailors where just transfered.
I've had one killed in a bar fight (right after i promoted him) and I've had two arrested for getting drunk.
I think I'm going to stop handing out schnapps after we sink a ship. My crew has a little drinking problem.
I do like the feature.
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I suggested to Jaesen that, as a bit of light relief, every non-transfer crew loss should be alcohol-related. I think Jaesen eventually chose some alcohol-related accidents and other non-alcohol-related ones. Anyway, non-transfer losses should be rare. You've just had a run of drinking-related bad luck.
A good thing about this feature is that it adds a bit of character to your crew. You can now imagine that your crew are a bunch of drunken misfits. Perhaps if they settle down after this, you can imagine that a guy who was recently promoted has instituted a bit of discipline. With the stock game we had no transfers and the crew were like cardboard cut-outs. With SH3 Commander they start acting like real people - now we can more easily imagine them with desires, character flaws and real lives.