Thus far....
- I've fixed submerged water coloration in the enviorment. Now it's more in sync with the surface lighting conditions then what i was before.
- Added "Own ship" to the TDC panel in the periscope view. I saw a post awhile back mentioning this missing label and wondered why i hadn't noticed it myself.
- Historical green linoleum floors are back. Along with checked steel plating in the conning tower. I swapped out one of the newer interior texture file for an older one, to my surprise it worked without issue.
- Added a "Jury Rigged Ice Creamer" to the after battery compartment to most (but not all) boats because it was easy.
- Cleaned up watch officer vocals. (Graph file - again). I mean I REALLY cleaned up the file this time. He should vocalize all orders most of the time now without any "yes sir yes sir".
Still have to add a few lines to him though (IE weather report), assuming they work. (probably wont). Trying to get him to point in the right direction when a ship is spotted. He and the watch crew is supposed to point
at the target , but don't. Either the logic in the file is off, or the subcommand the graph file uses internally isn't working in SH4.
- Increased AI gunnery range by 67%.
- I tried (and failed) to get the OOD (aka navigator files) to vocalize depth under keel. I ended up getting drunk and going to bed instead.
I think I might try........
- to get the radarman to vocalize some response for radar signals detected. (I predict failure)
- Puts around with the OOD at battle station graph file (where he stands next to the scope). He needs more life to him.
-Tweak sub damage zone dimensions. (for instance theres a reason why when your flooding, you always sink stern first. )
Why am i doing this again? I already forgot. The hangover doesn't help.