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Old 02-11-11, 01:31 PM   #37
Paris_England
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Join Date: Aug 2010
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@webster -- yeah, I see your point Maybe I could have come up with a better title

@Urfisch -- Thanks.

So if possible you guys just want the crew to move about the boat doing crewish things. You don't want then for interaction or as a gameplay element (if this is possible)? Not that I can even think how that would work. Is the moral system working yet? And how about reknown? I haven't played the campaign much so I don't know whether it's easy enough to get reknown points.

Off the cuff idea -- use the chef's 'special meal' ability script in a modified manner on other crew members -- you talk with them, moral goes up in a small, small way. Maybe they tell you a bit about their background "Can't wait to get back to port and see Marge" and you can later ask them "So when did you meet Glenda" or "So when did you meet Marge" -- getting the name right increases moral, getting it wrong decreases it. In other words if you pay attention to your crew and get to know them, the happier they are.
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