Quote:
Originally Posted by Stormfly
ohh i like win-win situations, this is a "quick-win"
SDL- file, logical sound names
1. radio_in_type_1 (messages from BDU)
2. radio_in_type_2 (messages from friendly vessels)
3. radio_in_type_3 (messages from enemy vessels)
4. radio_in_type_4 (messages from enemy sinking/sunk vessels)
5. radio_in_type_5 (not a clue 1, reserved 1)
6. radio_in_type_6 (not a clue 2, reserved 2)
...we urgent also need optional at which time compression, no sound is played at all for this !!!
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I can't tell whether message is from friendly/enemy so you'll have to combine those two into one.
I'm going to have:
1. radio_in_type_1 (messages from BDU)
2. radio_in_type_2 (messages from vessels)
3. radio_in_type_3 (messages from sinking/sunk vessels)
4. radio_in_type_4 (generic - messages generated from the radio message text files)
And we need English versions of the sounds as I don't use German sounds.