
We have wandered off topic into the fringes of your specialisation.
TG
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It's pretty rare to see such good tactical/mission design analysis around here. Bravo Zulu.
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SQ.
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Building computer models of naval combat is what I do for a living..........they sent me to school for underwater acoutics, taught me the modeling language, and set me up analyzing all kinds of things.
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Bellman.
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Who will do a TACMAN for Mission Design ?
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SQ.
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....little bit of experience, to analyze simple scenarios ahead of time in terms of that model, and have a fairly good idea in your head about what the smartest thing (statistically) to do is.
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Its tempting to invite you to contribute scenario/s and/or a primer for DW scenario designers to demonstrate
some of the theoretical considerations.
I dont see any security issues in such 'playtime' but would sympathise with a desire to escape from work
I think when we discussed Harpoon you felt that much of the same could be implemented in DW scenario design.
Has this 'full' potential been demonstrated yet ?
The game needs someone, like you, to move us on.