Quote:
Originally Posted by danexpat
A little irritated b/c I cycled through my 5 torpedo tubes, opened each and got 5 low ominous sepulchral sounds. Wanted to flood all 5 prior to imminent firing. #1 goes off fine. I go to fire #2 and a few seconds later as I hit the #3 fire button I realize I'm hearing the door opening sounds again!
Re-opened #4 and #5 but was targeting convoy ships at 2.5 - 3.5 k and the door delay for #2 and #3 scuttled those shots. 
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That happened to me a few times, and I solved it by simply opening the tube again, even though I had opened it previously. It has become such an ingrained habit, that I just do it, without investigating the problem. If there is one.
My advice to new players:
Set up a throwaway career, go out in harbor, with external cams on, and work through various scenarios.
- Open Tube 1.. did you think it was starboard or port? Use the cam to go down and look. Where is tube 1, where is tube 3?
- Do a Salvo open, then shoot.... Jump to cam and time how fast it happens.
- Do a salvo shot and observe. You can be shooting at a mudbank, just get a sense of how the torps come out.
- Run off four separate shots, instead of a salvo. You will probably find you hit better.
And, if you want, go out in your throwaway career and sink neutrals, whatever. Do single missions over and over and over again.
Torpedo skills are -- 80%? -- of the game (feel free to pile in, here).