Quote:
Originally Posted by Damo
As a test you could try doing a test patrol in the same period but this time remove the M##B / A / X=Medium Merchant ## entries from the englishnames.cfg. Then the patrol log will list them, and the game will display them with their folder names. Then do a comparison afterwards.
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That's kind of what I'm thinking of doing, as a test.
What I'm curious about now is what the game uses to determine whether a ship is friendly, enemy, or neutral. Is that controlled by the roster it spawns from?