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Old 02-04-11, 09:14 AM   #8
General Tso
Machinist's Mate
 
Join Date: Apr 2007
Location: U. S. of A.
Posts: 129
Downloads: 20
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Thanks for all the great comments. All of the features in the mod are currently implemented and appear ready to go.

For the most part I've only run the mod using artificially created campaigns so there still needs to be some game balancing done. One thing that would be a help would be some input from different players on how many tons they think they could sink in a average patrol. It would be helpful if the tonnage was broken down into Warships, Freighters, Tankers, and Troopships. Since ships other than freighters aren't necessarily sunk on every patrol you need to either use fractions or else give the tons you think you can sink over a period of time - like a year, or the entire war.

One concern that I have is that all of the common campaigns (the standard one, RSRDC, TMO, etc...) do not have enough Tankers and Troopship. Has anybody been able to sink those kind of ships on a regular basis?
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Strategic War Mod:
http://www.subsim.com/radioroom/showthread.php?t=179908
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