Thread: TMO vs FOTRS?
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Old 02-03-11, 07:33 PM   #13
Hylander_1314
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Join Date: May 2006
Location: 5 Miles Inland West Of Lake Huron
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Quote:
Originally Posted by WernherVonTrapp View Post
Thanks. I think (therefore) that I will give it a go, if I live to see the light of day after TMO. If the DDs don't get me, a coronary will. I probably shouldn't have paid much as much attention to the contrary critics of FOTRS. I'd be better off loading it up and judging for myself.
Yes, that is always the best policy. Same thing goes for TMO too. What I did find, is that if it did get buggy per say, it was because of mod conflicts. So the only thing I add to TMO, or FOTRS is the music mods for the radio, and I use the Radio Manager by Digital Trucker, some skins for the fleetboats, by FUBAR (I think) with conning tower art for different boats, and that's about it. Oh, and the pre Pearl Harbor start mod. So far that has worked the best.

After TMO 1.9 and Ducimus' warning about using enviornmental mods and other stuff, that can cause issues with the crew and visibility issues, I have heeded his warnings, and have had very enjoyable gameplay.

Also, FOTRS is going to be getting some new ships, and reworked models for some ships, and a reworked KI-84 from what it looks like so far. So like Ducimus did with TMO, they ae refining FOTRS likewise.
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