Guns not firing over 5000m
Currently I'm compiling a mod to use three different US battleships. I've ran aground though. For some reason in all of my test missions the battleships I'm using won't hit a target. They continually fire in the same spot way too short of their mark. We're talking thousands of meters off.
Notes on what I've tested and investigated.
-Error angles are set to 1 in the cfg files.
-Max ranges for everything in CrewAI.cfg set to 30k meters.
-Checked gun files. All ranges and angles are adequate.
-Tested different guns with varying results.
-The yamato 18 inch guns on the South Dakota seem to work fine.
-The 16's that are meant for it are messed up.
-KGV 14 inch quads act just as bad as the 16's.
-14 inch triples for New Mexico are working fine.
-Tested different ships I'm adding in. They use the 16 inch guns and act the same.
Any pointers?
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