Quote:
Originally Posted by Hitman
Can I understand that the Range estimation and Crew rotation features work directly on any SH3 exe file, without any need to use H.Sie's work?
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Yes, or at least most of the V1.4 exe-files. You don't need a V15D (h.sie) patched exe-file if you only intend to use features in patSH3r. In this case a range estimation fix and a beta crew rotation fix.
Quote:
Originally Posted by Hitman
It would be nice to see the crew rotate in full watch sections, i.e. in the german UBoats there was a "Port" and a "Starbord" watch, which rotated every 4 hours (I think it was 4, NYGM readme has accurate information about this). Even if the player wants to drag a crewmember around for exceptional situations (Attacks), could you make the crew rotate in those 2 watches
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I'll put it on the wishlist and we'll see. I'll have to find a way to track in-game time.
Quote:
Originally Posted by Stiebler
This is a little embarrassing...
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Don't be embarressed. The h.sie patch switching is not a key feature of patSH3r, as I see it. I just added it because it was so simple and I saw there was a need for it. You're more than welcome to bring your own solution to this and I'll drop mine.