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Old 01-31-11, 07:52 PM   #28
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
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Quote:
Originally Posted by Reece View Post
There is nothing wrong with having a dream, I for one certainly hope it becomes a reality, all the best on your adventure!
Thank Reece,

I was just starting to take the pulse because i am no fool and i know starting this would mean a least 4 to 5 years at spare time maybe a little bit faster if we could get some others talented folks to join and i know from experienced on another team i join in the past on a game name Guardians of Farok that a team should not be more than 6 to 8 peoples to keep synergy between every part of the pipeline.

I myself can model and texture at light speed with precision after 15 years you start to have your own worflow and thing get done pretty fast as an example if you look at the Langer Heinrich crane on video 4 how much time do you guess i put on the modeling plus texturing??

It took me 9 hours this include the custom unwrap process because i always do custom unwrap of my model to control where i will put higher detailing.

Damo made a very good point to, i was just to emotively involve and i over react but after that i felt that he was just trying to help and give warning that a broken dream is more painful than one that never was born.

All is good now maybe i should be more careful the way i try to get idea of what to advoid and what to push forward if we should start that mamoth task.

Best regards Hans
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Last edited by Hans Witteman; 02-01-11 at 01:06 AM.
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