Quote:
Originally Posted by TheDarkWraith
The amount of resources and time needed from a small group of modders is unimaginable if one wanted to make an ultimate sim. Do you have a mathematician who is specialized in psychics AND who can program those into the sim? I could go on and on about other 'specialized' items needing programming but the point is made.
It is good to dream but reality causes you to wake up too soon from it
Wish you the best in your endeavor.
There was a group that tried making a submarine sim some years ago....can't remember the name of it.....I think they are still working on it. Point is it's been years they have been working on it and it's not finished yet. A major production studio can undertake a project like this in about a year or less time frame.

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Hi Dark,
When i first wrote this thread do people really think i didn't analyze all the aspect involve in such an endeavor?
Of course i did and my programmer friend is already experience in physic coding.
And what most team failed to do in my own opinion is to get organized
and set clearly each one task in the pipeline.
Another point is sometime related to the age of the team the younger you are the less realistic you are and sometime immature i know i was 20 a couple years ago
I am 45 years old and i am not talking without knowing just to make sure everyone noticed it!
Best regards Hans