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Old 01-31-11, 05:31 PM   #5
Hans Witteman
Kaleun of U-3
 
Join Date: Sep 2008
Location: somewhere in 1939
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Another point that is tempting me to push this project forward is that even the most professionals game studio seem to not care about some very simple fact in design like the scale of texture!

This still baffle me when you look at brick on wall. pavement, grass you named it the scale is always disproportionate.

Game characters that look like stiff constipated muppets.

Proof that programmers should never attempt at design and vice versa

Best regards Hans
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