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Exporting 3D models from GR2
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01-31-11, 01:05 PM
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Anvart
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Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Version 13011.7z.
Body parts are exported from CharacterBodyParts.GR2 ...
In
3ds Max, DExpl, S3D
and in
game (SH3)
UV maps looks normally...
Look 3-d picture (in SH3):
Specular
(a-
channel
) as is ...
Bump
as is ...
not adjusted.
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Last edited by Anvart; 03-16-11 at
04:53 AM
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