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Old 01-31-11, 01:05 PM   #251
Anvart
Admiral
 
Join Date: Jan 2006
Location: Russia ®
Posts: 2,492
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Version 13011.7z.
Body parts are exported from CharacterBodyParts.GR2 ...
In 3ds Max, DExpl, S3D and in game (SH3) UV maps looks normally...
Look 3-d picture (in SH3):
Specular (a-channel) as is ...
Bump as is ...
not adjusted.

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Moses said: "Don't create yourself an idol"...

Last edited by Anvart; 03-16-11 at 04:53 AM.
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