Quote:
Originally Posted by Takeda Shingen
Where I think SHV went wrong was essentially the watering down of the sim elements to accomodate the gamey-er RPG elements.
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Not really. I could be mistaken, but aside from a few changes , I don't think the sim elements are any different then in Sh4. (Attack, evasion, operating the sub, shooting torpedos, etc) They are however, buried, and not on the games veneer. What is on the games veneer, is the graphics and RPG elements.
Personally, i would have preferred they expanded on the sim elements, but they really haven't done that since SH4 with the inclusion of thermal layers.
edit:
What i find funny though is this rejection of the RPG elements by several folks. It's funny to me, because if you peruse the SH3 forums for any length of time, there's plenty of role playing that goes on there. You'd think they'd love it. I mean seriously, for alot of people, its all about das boot. You can' tell me this game isn't trying to deliver that.