View Single Post
Old 01-28-11, 12:31 AM   #18
TorpX
Silent Hunter
 
Join Date: Sep 2010
Posts: 3,975
Downloads: 153
Uploads: 11
Default

Quote:
Originally Posted by Slyguy3129 View Post
Nope didn't work not even close.

I just don't understand what I'm doing wrong.

I never miss on OM, n.e.v.e.r. This mod is hardly any different from OM other than the TDC.

I just do not understand.

Again, I know the exact course, speed and AoB of the convoy, hell I know the exact time in which I need to turn from my navigation course to my intercept course (before I even make visual contact), 01:00 hrs.

I enter the AoB since it always pops up first again off the assumption of the guides I put it to 75 (right to left) click the thing twice, enter the speed 12 kts click it twice, then send bearing to TDC which should turn to 0 but I'm noticing the gyro angle says 0 but the bearing from the bow is (the bearing from the bow that is the torpedoes course) >>>>260<<<<<. My correct solution is so far off the torps run out of fuel before the ship even cross the "wake" of the torpedos.

Am I to understand that I can not move my scope once I have entered the solution?

At what bearing should I send bearing to TDC? 0 or 15 or 345? All the guides have assumptions in them, radar, better than Mark 14 torpedoes not in S-18 class. *Sigh* sorry to go off on a rant, I think I'm just trying to hard.

Any way I can put the solution view back into RFB without breaking the mod? I doubted it.

I'm going to try a few more times and just give up. This is really bad for blood pressure.

EDIT: My previous post should have read "Nothing is **funnier** than jokes laced with history" Sounded like I was being an ass with what I had wrote Sorry! Gonna go have a cig and a few deep breathes and try once more and see if that will work.

Thanks to all who have been walking me through this, I'm sure your pulling your own hair out on account of me.

Sorry you're in difficulties. I know the frustration factor can be high in this game.

I don't know about the O'Kane method, or the other SubSim methods, but I have a few suggestions.

First, if you have a mission where you can target a single ship, that would help. Trying to con your sub in the midst of an IJN task force is not a good way to learn. Unfortunately, the RFB training missions are of little help.

Second, I would encourage you to drop the O'Kane method, for the time being. I'm not saying the method doesn't work, but it is not essential to the use of the TDC. I think you would be better off to learn the TDC first, then worry about the O'Kane method.

Assuming you have Aob, speed and range.
  1. Turn on position keeper. The 'GSP' light should stay on.
  2. On right dial, dial in Aob, hit send to TDC button.
  3. On right dial, dial in speed, hit send to TDC button.
  4. On right dial, use stadimeter to get range.
  5. With PS on target, hit send to TDC button to send both range and bearing to TDC.
  6. Repeat steps 2 thru 5 in succesive observations.
  7. When firing solution is good, fire torpedos.
It is not necessary, to shoot with scope up, right after step 5, but any inaccaracy in your data will cause the firing solution to deteriorate over time. Also, a small gyro-angle is not required, but was favored by captains, as it was more tolerant of errors. The Mk 10 torpedo gyros can be set up to 90 deg. no more. When you input data into the TDC, you should be able to see some movement in the dials on the left slideout. If you are putting in accurate date, but the readings on the left (updated by the position keeper), make no sense, something is wrong.

If you like, I can tell you how to manually obtain a firing solution (no TDC), but I assume you will want to learn the mysteries of the TDC anyway, since it is such a central element of the game.
TorpX is offline   Reply With Quote