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Old 01-26-11, 05:02 AM   #7
Rongel
Grey Wolf
 
Join Date: Jan 2009
Location: Finland
Posts: 859
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Hi again mate,

If i play Wasserbomben3 located in Wasserbomben_SoundFix_1.0\Data\Sound i can not hear nothing (it is not sound). It is Ok that?
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Can i change something in your mode to have a report about 100 % of the depth charges dropped?
If i rename (outside the mod) for example Wasserbomben2 with Wasserbomben3 and paste after that inside the mode i will have then the Wasserbomben3 with a sound. That means i will have a report about 100 % of the depth charges dropped?
Yes, Wasserbomben3 is a silent sound. It's the reason why only 2/3 depth charges are reported. If you put sound to Wasserbomben3 (copy and rename Wasserbomben2 to Wasserbomben3) all charges are reported.

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when a DD start to drop charges in the water i will hear ,,Wasserbomben1 or Wasserbomben2 Wasserbomben3,, and i will know that soon the charges will explode. It is correct that?
The "Wasserbomben" sound is connected to the sound of depth charge hitting the ocean surface, so when there is a depth charge splash, there is "Wasserbomben". There is a shuffle mode that randomly picks one of the three sounds. If there is a heavy depth charging going on, all those reports are a bit annoying (and unrealistic, soundman couldn't hear much with all the noise) and that's why only 2/3.

But does it work for you? I'm a bit nervous fiddling with the .sdl and dsd.files.... I think it should work well with the Megamod too but can't confirm that, cause I'm not using it myself.
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