Quote:
Originally Posted by Rongel
Hi!
Yes, I will soon make a just a basic "Wasserbomben!" mod that contains nothing else. It can be then applied to larger sound mod compilations. Right now the audio is a non-3D sound that can be heard everywhere and it playes whenever depth charge is dropped. There is a option to shuffle several different "wasserbomben" -soundclips but I'm not sure if it sounds good or not. I have tested this and it looks fine but let's hope that there's no hidden suprises.
I think it's possible to make the sound come from the soundguy (the right audio exists and so does the lipsync-file and there is a command in Goblin editor that looks suitable) and to make it a 3D sound, but right now I can't do it. Need help or example. 
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if using that goblin trigger, try maybe executing a script with it, from there you can play crew voices, like "mighty fine crew mod`s" sound scripts... iam not shure if it would be possible to assign or execute a crew voice directly from the goblin editor.