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Old 01-25-11, 02:06 PM   #1
keltos01
Silent Hunter
 
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
Default [REL] Long Range AI guns

I made a small mod so that AI attacks from further away with their guns :

what is changed :



in Data\Cfg\CrewAI.cfg :

Quote:
[CrewAI]
; Weapons.
Cannon range 1=1000 ;[m] close range limit
Cannon range 2=3000 ;[m] medium range limit
Cannon range 3=5000 ;[m] long range limit
AA guns range 1=500 ;[m] close range limit
AA guns range 2=1000 ;[m] medium range limit
AA guns range 3=1500 ;[m] long range limit

;selection
Cannon Selection Range=8000 ;[m] max range to contact
AAGuns Selection Range=1500 ;[m] max range to contact
Recomended Torpedo Range=2000 ;[m] max range to contact
Recomended Deck Guns Range=2000 ;[m] max range to contact
modified into :

[CrewAI]
; Weapons.
Cannon range 1=1000 ;[m] close range limit
Cannon range 2=5000 ;[m] medium range limit
Cannon range 3=10000 ;[m] long range limit
AA guns range 1=500 ;[m] close range limit
AA guns range 2=1000 ;[m] medium range limit
AA guns range 3=1500 ;[m] long range limit

;selection
Cannon Selection Range=12000 ;[m] max range to contact
AAGuns Selection Range=1500 ;[m] max range to contact
Recomended Torpedo Range=3000 ;[m] max range to contact
Recomended Deck Guns Range=5000 ;[m] max range to contact


and in sim.cfg :

Quote:
[AI Cannons]
Max error angle=5 ;[deg]
Max fire range=6000 ;[m]
Max fire wait=12 ;[s]
now :

[AI Cannons]
Max error angle=5 ;[deg]
Max fire range=10000 ;[m]
Max fire wait=12 ;[s]



d/l Long Range AI guns :

http://www.mediafire.com/file/7lldns...long%20guns.7z




keltos
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