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Old 01-19-11, 06:25 PM   #8
commandosolo2009
Grey Wolf
 
Join Date: Sep 2009
Location: Egypt
Posts: 840
Downloads: 132
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Quote:
Originally Posted by WernherVonTrapp View Post
You'll get the more in-depth info at Home Port.


Actually the desk mod mentioned here by Moonlight did the trick. It also describes DG, sonar, radar, etc....

I just finished shakedown of my boat, a brand new USS Balao, a Balao class boat. She's the best in my opinion. After a bit of metal squeaking at 164 meters, she still had her hull intact. I removed all the Mark 14s and replaced them with Mark 28 eels. Its so much better, and no duds encountered so far, maybe because one of my boys got the eel ability, so he exponentiates damage and range, and still the eel is somewhat accurate. I got 2 LOPCs using solely, the Mark 28. I will upload the vid along with another dead on encounter with an unsuspecting merchant, whom I went head on to his path, got underhim, the blew ballast and let my aft DG do its magic, the poor guy didnt know what hit him..


Quote:
Originally Posted by Armistead View Post
The US Dept. of Ordinance wouldn't admit to any failures, so no info was given. Sub Skippers had to figure it out for themselves, but the game does account for torp failures. Simply, it has values for failure rates, including speed or torp, angle, depth, ect...You will have more success with M14's if you shoot slower speeds, angles, ect....
Isnt that the acclaimed BuOrd? And I wonder why they would do this to folks going out with contemporary,at-the-time expensive boats? Someone obviously works for ze Japanese


Quote:
Originally Posted by Armistead View Post
Shooting the deckgun using only radar or sonar has been a tactic used by many for years. I like to get in close though, 1000 yards. Once you have a ship on fire, really easy to see and often they will cut search lights on after one hit, again making them easy to see.

Doe's get a little dangerous with mods like TMO, when the enemy has radar, don't pay attention a DD will run right up your baffle, so helps to make small turns to clear baffles and follow nearest warship on sonar and do radar checks so often.

Really fun getting in the middle of a 40 ship convoy and letting lose with torps and the DG...

I cant wind up in the middle of 40 ships and not expect a swift CTD by my less reliable system. I'm currently collecting the crumbs off Formosa, Solomons, and Honiara... I'm also after task forces with the aim of getting the last piece of the puzzle - the Navy Cross.



Quote:
Originally Posted by Moonlight View Post
I use this little mod for the torpedoes and equipment.

Office Links, Info Boxes, and 50 cal Mod
http://forums.ubi.com/eve/forums/a/t...5/m/8951034277
Thanks dude!
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