I don't have any gameplay mods apart from GWX... eye candy and interface shouldn't affect it.
This is something else. I have noticed that Passenger/Cargo ships tend to stay afloat after taking a ridiculous beating, so much that emptying flak into them until they blow up almost seems more practical than using real weaponry.
I haven't checked whether this is justified by the nature of their usual cargo, but I doubt it.
However, the ships I was complaining about sank just fine within a minute and were of different types, two destroyers and a light tanker. I observed their sinking through the scope, never got any credit.
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