Are you kidding?!
I was curious when I first looked at SH3.
I was interested when I'd first tried SH3.
I abandaoned any hope of ever going back to my life once GWX had been applied.
I'm no stranger to modding. I'm from an IL2 and rFactor background so it's almost a way of life for me. Sadly, I've never had the talent to do any real stuff but I do like to tinker with simple file mods for my own amusement sometimes.
So when I came here to Subsim in search of a simple answer to a stupid question and found out that it had been modded to the nuts, I decided to jump on the GWX bandwagon and I'm glad I did.
And I've snitched a few more files today that tweaked at my curiosity. I only went through the first 10 pages in the modding section, and already I might (if today ever ends and I get to go back home) have SH5 water, shake effects from charges and a streamlined voice files.
Oh, that's another thing, I decided to switch my voices to German for a touch of authenticity. I'm not going to lose anything because it's all captioned anyway and I have the most basic knowledge of the language, and what a difference it makes. So much more immersive.
Besides, when they spoke American, my new Radio Man had a really squeaky voice like he was on helium. I was having trouble taking him seriously.
I think it speaks for itself when something can be six years old and have two replacement products out and still have such a strong following. I'm not even tempted by the lure of SH4 because 3 seems to do it all and with the mods out there that update graphics, textures and God only knows what else, all you're left with is a slightly longer than usual loading time.
I can live with that!
Great work! From Ubi-Romania and from the community. They made a fantastic start point, the community gave it a phenomenal update and an additional bravo to everyone who's still going and offering support to numb-nuts like me who stumble in oozing ignorance and stupidity.
Rob.