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Old 01-17-11, 12:41 PM   #11
Sailor Steve
Eternal Patrol
 
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Join Date: Nov 2002
Location: High in the mountains of Utah
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Quote:
Originally Posted by Gryffon300 View Post
Well, its back to a noobie question, i'm afraid.
How dare you interrupt yet another stupid joke session to be serious?


Quote:
Trying to get my head around Crew Management.
Should I use SH3C ('THE' Commander) exclusively for crew management, or continue to go to the Barracks etc from my 'office' pre or post-mission within SH3 GWX3.0? Or both?
I stick with SH3C for all management duties, except of course when first starting the career.

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There are some significant restrictions from within SH3, which in some ways seem more believable. For example, SH3 only lets me add one qualification per patrol. This means I really have to be on my toes re crew exhaustion v. compartment efficiency, whereas SH3 lets me give everyone in the whole crew multiple qualifications from the first cruise or two. Was this intended? This seems to give me a MUCH better crew than I deserve.
The way SH3 does it is much more difficult than real life. The fact is that there is no such thing as an 'unqualified' petty officer. The very nature of the navy (any navy) is that by the the time you reach the equivalent of an E-4 rank your career path is set, and you have been studying that skill set for a couple of years at least.

I always start a career with a 'false patrol'. I sail out into the harbor, look at the sights, and dock again. This ensures that my first 'real' patrol will not start on the first of the month, and it lets me go into Commander and pass out the quals.

Just remember that POs can have more than one, but only the first one will work. On a submarine everyone cross-trains, but each man only has one real specialty. With officers you can have two.

Quote:
In addition, I, as the commander, seem able to pass out as many awards as I like to the whole crew (after their first patrol with me), whereas, SH3 severly limits the number of awards (seems more like it), though allows the commander to assign who they go to. Again, is this what SH3C intended to do? Would virtually the whole crew really have got Iron Crosses after a successful mission? On this point I admit to being historically bog ignorant (but am curious).
Yes, Commander is meant to make all aspects of the game more realistic. The key to handing out awards is to limit yourself to what you feel is real. I only give out medals if I feel someone truly deserves them.

One side-note: Keep a note of anyone who's wounded. The stock game is weird in that if the Sani (medic) heals a wounded man that man is no longer wounded, and you can't give him a wound badge. SH3C lets you give out the badges, but you need to remember who it was who got hit.
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